Barret

Combat Rogue

Description:

Rogue 3 Barbarian 1 <table> <tr><td>Str 17 +3</td></tr> <tr><td>Dex 16 +3</td></tr> <tr><td>Con 16 +3</td></tr> <tr><td>Int 14 +2</td></tr> <tr><td>Wis 12 +1</td></tr> <tr><td>Cha 12 +1</td></tr> </table>

<table><tr><td>General</td><td>Total</td><td>Base</td><td>Stat</td><td>Misc</td> </tr> <tr><td>AC</td><td>17</td><td>10</td><td>3</td><td>4</td></tr> <tr><td>HP</td><td>17</td><td></td><td></td><td></td></tr> <tr><td>Fort</td><td>6</td><td>3</td><td>3</td><td></td></tr> <tr><td>Ref</td><td>6</td><td>3</td><td>3</td><td></td></tr> <tr><td>Will</td><td>2</td><td>1</td><td>1</td><td></td></tr> <tr><td>Melee</td><td>6</td><td>3</td><td>3</td><td></td></tr> <tr><td>Range</td><td>6</td><td>3</td><td>3</td><td></td></tr>

<tr><td>Skills</td><td></td><td></td><td></td><td></td></tr> <tr><td>Balance</td> <td>5</td> <td>0</td> <td>3</td> <td>2</td></tr> <tr><td>Bluff</td> <td>7</td> <td>6</td> <td>1</td> <td>0</td></tr> <tr><td>Climb</td> <td>11</td> <td>6</td> <td>3</td> <td>2</td></tr> <tr><td>Diplomacy</td> <td>5</td> <td>0</td> <td>1</td> <td>4</td></tr> <tr><td>Hide</td> <td>9</td> <td>6</td> <td>3</td> <td>0</td></tr> <tr><td>Intimidate</td> <td>3</td> <td>0</td> <td>1</td> <td>2</td></tr> <tr><td>Jump</td> <td>11</td> <td>6</td> <td>3</td> <td>2</td></tr> <tr><td>Listen</td> <td>7</td> <td>6</td> <td>1</td> <td>0</td></tr> <tr><td>Move Silently</td><td>9</td> <td>6</td> <td>3</td> <td>0</td></tr> <tr><td>Tumble</td> <td>11</td> <td>6</td> <td>3</td> <td>2</td></tr> <tr><td>Search</td> <td>7</td> <td>6</td> <td>1</td> <td>0</td></tr> <tr><td>Sense Motive</td><td>7</td> <td>6</td> <td>1</td> <td>0</td></tr> <tr><td>Pick Pocket</td> <td>11</td> <td>6</td> <td>3</td> <td>2</td></tr> <tr><td>Survival</td> <td>3</td> <td>0</td> <td>1</td> <td>2</td></tr> <tr><td>Spot</td> <td>7</td> <td>6</td> <td>1</td> <td>0</td></tr> <tr><td>Use Rope</td> <td>9</td> <td>6</td> <td>3</td> <td>0</td></tr> </table>

<table> <tr><td>Special Abilities/Feats</td></tr> <tr><td>Sneak Attack (+2d6dmg)</td></tr> <tr><td>Trap finding (Can search for traps)</td></tr> <tr><td>Evasion (No dmg on AOE if pass)</td></tr> <tr><td>Trap Sense +1 (to reflex/AC)</td></tr> <tr><td>Languages: Common, Racial, +2 others that exist</td></tr> <tr><td>Barbarian Speed 40ft</td></tr> <tr><td>Rage: +(lvl*2) HP, +2 hit/trip/will, +3dmg with 2h, -2ac. After 8 rounds -2str/dex can’t run/charge until end of combat.</td></tr> <tr><td>Technician: Proficiency with simple Geotech</td></tr>

</table>

<table> <tr><td>Items</td></tr> <tr><td>Chain Shirt (+4ac),</td></tr> <tr><td>Great Sword (2d6+4, x2),</td></tr> <tr><td>Great Club (1d10+4, 19-20×2),</td></tr> <tr><td>Dagger (1d4+3, 19-20×2),</td></tr> <tr><td>Hemp Rope (2×50ft),</td></tr> <tr><td>Signal Whistle,</td></tr> <tr><td>2 Torches,</td></tr> <tr><td>2 Manacles,</td></tr> <tr><td>7 days Trail Rations,</td></tr> <tr><td>1 Sack</td></tr> </table>

Campaign: http://obsidianportal.com/campaign/nadiel

Bio:

Originally imprisoned for being an accomplice to murder, Barret has yet to kill a humanoid that didn’t deserve it. Because he didn’t technically commit the murder Barret isn’t being hung, and has instead been sent to help start a Colony with 9 others far west of Utendia.

Barret

Nadiel Taggii